[PLUG] Learning Co-op

Jon Jacob jon at manymoons.net
Wed Aug 7 16:17:57 UTC 2002


Can you create a seperate thread for this conversation?  It has nothing
to do with the learning co-op as far as I can see.

Thanks.

> Sorry that I wasn't more clear.  I didn't _have_ a solution per se, I
> was looking for a solution for a particular application.  If you've
> got pointers, I'd love to hear about them.  I am also interested in
> solutions to the related but more complex problem of computing nearest
> distance to the surface of shapes defined in a constructive solid
> geometry (e.g. ellipsoid with an off-center cylinder removed).  There
> seems to be a lot of literature on drawing such shapes, ray tracing
> and the like, but a lot less on the nearest-distance computation.  At
> least, I had trouble finding much that I understood enough to tell if
> it was applicable.
> 
> 
> -- 
> Russell Senior         ``The two chiefs turned to each other.        
> seniorr at aracnet.com      Bellison uncorked a flood of horrible       
>                          profanity, which, translated meant, `This is
>                          extremely unusual.' ''                      
> 
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