[PLUG] Learning Co-op
Jon Jacob
jon at manymoons.net
Wed Aug 7 16:17:57 UTC 2002
Can you create a seperate thread for this conversation? It has nothing
to do with the learning co-op as far as I can see.
Thanks.
> Sorry that I wasn't more clear. I didn't _have_ a solution per se, I
> was looking for a solution for a particular application. If you've
> got pointers, I'd love to hear about them. I am also interested in
> solutions to the related but more complex problem of computing nearest
> distance to the surface of shapes defined in a constructive solid
> geometry (e.g. ellipsoid with an off-center cylinder removed). There
> seems to be a lot of literature on drawing such shapes, ray tracing
> and the like, but a lot less on the nearest-distance computation. At
> least, I had trouble finding much that I understood enough to tell if
> it was applicable.
>
>
> --
> Russell Senior ``The two chiefs turned to each other.
> seniorr at aracnet.com Bellison uncorked a flood of horrible
> profanity, which, translated meant, `This is
> extremely unusual.' ''
>
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